A beginner's first distance driver should turn easily rather than requiring full power to fly straight. These three all carry a turn of -2 or steeper at speed 10–11, so they get flying flat and cover real ground well before a thrower has built up a fast arm.
The most forgiving option here, with the steepest turn and lowest fade for an easy, floaty turnover.
A little more fade than the Avenger SS for a slightly more defined finish once the turn plays out.
A touch more speed than the Beast, a natural next step once the first two start feeling too easy to turn over.